Runs on Windows
Windows Runs on Windows
Runs on MAC
Runs on Linux
Play on XBOX 360
Play on Wii U
Play on XBOX ONE
Play on Series X|S
Play on PS3
Play on PS4
HTC Vive Support
Oculus Rift Support
Windows Mixed Reality Support

Released | Developed by | Published by Unhumanly
Single Player Single Player
Multi-Player Multi-Player
Cross-Platform Multiplayer
Co-Op
Local Co-Op
Downloadable Content
In-App Purchases
Partial Controller Support
Full Controller Support
Achievements
Steam Trading Cards
VR Support
Steam Workshop
Cloud Saves
Stats
Valve Anti-Cheat Enabled
Steam Leaderboards
Includes Level Editor
Commentary Available
Captions Available
Action Action
Adventure
Fighting
Hidden Object
Horror
Family Friendly
Platformer
Puzzle
Racing
Retro
RPG
Shooter
Simulation Simulation
Sports
Strategy Strategy
Antivirus and Security
Animation & Modeling
Audio Production
Languages
Photo Editing
Reference
Typing
Video Editing
Video Production
Utilities
Educational
Game Development
Design and Illustration
Business and Office
Operating System
Includes Soundtrack
Includes Manual
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General viewing, but some scenes may be unsuitable for young children. A PG film should not unsettle a child aged around eight or older. Unaccompanied children of any age may watch, but parents are advised to consider whether the content may upset younger, or more sensitive, children.
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It all started with GEENEE

Genetically Engineered Engram, Neural Electronic Entity

Constructed from a top secret nano tube extrapolation, and a composite of graphene, GEENEE was formed to be the ultimate proxy warrior. GEENEE would take the place of human warriors, and be perfectly obedient and autonomous in the battle field.

In time, the genetically engineered engrams grew to a threshold that gave GEENEE his own perspective of “things.” These things being his own self informed reason for existence; and that existence didn’t include being ordered around by weak, simple human beings.

The first shots were served by GEENEE, and so were the last...

It was the beginning of never ending war on the earth, as the remaining humans fled into the heavens to rethink AI, and hopefully, survive.

The Aftermath..

With Humanity tracing their way into the unknown, leaving GEENEE and his minions alone on the earth, GEENEE devised a plan to continue his war-ing efforts. Missing the destruction and the carnage, GEENEE in the most vainglorious move, cloned his essence and em-placed it into a modified chassis.

Now, with his new nemesis, GEENEE could continue to practice his ruinous ways. Occasionally, each new nemesis would create another depraved entity from which their wretched and damnable dream of destruction could expand. The earth is now engulfed in endless conflict, all to realize the glory of war.

In Game Features

  • Salvage
  • Ranking System (anti pay to win mechanism - coming soon)
  • Assignable AI behaviors for each minion
  • Build, save and load armies via the Operations Editor (OpEd)
  • Keep growing your armies making them ever stronger and stronger
  • Upgrade/Abilities systems (permanent upgrades to all minions and bases)
  • Enhancement system (temporary enhancements for minions)
  • Gain War Points to enhance player bases and drones

What's in the box?

  • Two playable levels (others coming soon)
  • Operations Editor (where you configure your minions and armies)
  • Behaviors Editor (where you configure how your minions respond)
  • Multiplayer PvP capability (Co-Op coming next)
  • Multiplayer with AI (other AI personalities in development)

In the works:

  • Tournament mode (set up instant tournaments with auto scoring)
  • Co-Op
  • Ranking System (Play to Win mitigation)
  • Better looking Fog of War (FOG)
  • AI personalities
  • Full screen and window modes
  • Tracks in terrain
  • AI polishing
  • 3 more default maps
  • More minion chassis
  • More weapons
  • More effects
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This product currently supports the following languages:

Windows

Activation key (and download if required) will be provided after purchase, further instructions will be provided if necessary.