Football Manager 2014 (PC/MAC/LINUX)
HTC Vive Support
Oculus Rift Support
Windows Mixed Reality Support

Published by Sega
Single Player Single Player
Multi-Player Multi-Player
Cross-Platform Multiplayer
Co-Op
Local Co-Op
Downloadable Content
In-App Purchases
Partial Controller Support
Full Controller Support
Achievements
Steam Trading Cards Steam Trading Cards
VR Support
Steam Workshop
Cloud Saves
Stats
Valve Anti-Cheat Enabled
Steam Leaderboards
Includes Level Editor
Commentary Available
Captions Available
Action
Adventure
Fighting
Hidden Object
Horror
Family Friendly
Platformer
Puzzle
Racing
Retro
RPG
Shooter
Simulation
Sports Sports
Strategy
Antivirus and Security
Animation & Modeling
Audio Production
Languages
Photo Editing
Reference
Typing
Video Editing
Video Production
Utilities
Educational
Game Development
Design and Illustration
Business and Office
Operating System
Includes Soundtrack
Includes Manual
Download Download


Our Price: £9.99 
This product has been discontinued by the Publisher, get it now whilst stocks last!
The price include free UK Delivery
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Video games that show violence of a slightly more graphic nature towards fantasy characters or non-realistic violence towards human-like characters would fall in this age category. Sexual innuendo or sexual posturing can be present, while any bad language in this category must be mild. Gambling as it is normally carried out in real life in casinos or gambling halls can also be present (e.g. card games that in real life would be played for money).
Game content with scenes or sounds that can possibly be frightening to younger children should fall in this category. Very mild forms of violence (implied, non-detailed, or non-realistic violence) are acceptable for a game with a PEGI 7 rating.
This rating is applied once the depiction of violence (or sexual activity) reaches a stage that looks the same as would be expected in real life. The use of bad language in games with a PEGI 16 rating can be more extreme, while games of chance, and the use of tobacco, alcohol or illegal drugs can also be present.
The adult classification is applied when the level of violence reaches a stage where it becomes a depiction of gross violence, apparently motiveless killing, or violence towards defenceless characters. The glamorisation of the use of illegal drugs and explicit sexual activity should also fall into this age category.
A U film should be suitable for audiences aged four years and over, although it is impossible to predict what might upset any particular child. U films should be set within a positive framework and should offer reassuring counterbalances to any violence, threat or horror. If a work is particularly suitable for pre-school children, this will be indicated in the BBFCinsight.
General viewing, but some scenes may be unsuitable for young children. A PG film should not unsettle a child aged around eight or older. Unaccompanied children of any age may watch, but parents are advised to consider whether the content may upset younger, or more sensitive, children.
Films classified 12A and video works classified 12 contain material that is not generally suitable for children aged under 12. No one younger than 12 may see a 12A film in a cinema unless accompanied by an adult. Adults planning to take a child under 12 to view a 12A film should consider whether the film is suitable for that child. To help them decide, we recommend that they check the BBFCinsight for that film in advance. No one younger than 12 may rent or buy a 12 rated video work.
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Steam key will be sent to your email address and can be redeemed to download the full game.




Play it whenever, wherever, however

Play on Linux for the first time, plus the inclusion of ‘cloud-save’ technology which means that managers can now pursue a single career from any computer, anywhere in the world. FM14 also includes integration with Steam Workshop making it easy for managers to create and share customised FM content such as photo/logo packs, new and custom competitions and tailor-made challenges using the new Challenge Editor.


Improved Match Engine

The 3D Match Engine has seen extensive improvements, including enhanced AI, improved lighting and player animation, individual player character and kit models, more realistic player reaction to on-field incidents and a range of optimisations which combine to make this the best looking and fastest FM Match Engine yet.


Tactical overhaul

There has been a complete redesign of how tactics are created, selected and implemented with player roles and team strategies becoming even more prominent, definable roles for players for multiple positions, new player roles and instructions and improvements to rival managers' AI so that they’ll adapt their tactics more readily over time.


More realistic transfers and contracts

FM 2014 features a revamped transfer module where opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. In addition, a number of new ‘real world’ transfer clauses have been added, such as the facility to loan a player back to the club he’s just been bought from and the option to offer a combination of cash and loan players, as well as new contract clauses such as a sub bench appearance fee. On top of this, the old ‘turn-based’ system of transfer negotiations can now be done two ways, the tried and tested system and a new ‘live’ system, similar to that used in FM’s contract negotiations.


More sophisticated board interaction

Contract negotiations are more realistic in FM 2014, as managers and boards can now make demands and lay down their respective visions for the club in both initial job interviews and contract renewal discussions. Managers can also attempt to renegotiate transfer and wage budgets as a reward for staying loyal if they’ve been offered a job by another club, with the outcome helping aid their decision on whether to move or not.

Improved interaction with players, staff and media

There is now better interaction between players, managers, their rivals and the media; for example, members of the coaching staff now offer feedback on how reserve and youth team players are performing. Managers can also ask key players to have a word with unhappy squad members, while the introduction of an end-of-season meeting allows the manager to let the squad know how they have performed and set targets for the coming season.


News system

The news system has been overhauled so managers can now deal with many club matters directly from their inbox. In addition, news is now colour-coded, based on category, and contains more detail – for example, scout reports now appear as a single news item with a top-line report on all players scouted and the facility to shortlist or make an offer for each of these players.


Enhanced user interface

Major changes have been made to FM 2014’s user interface. Key areas have been redesigned – including the training overview page, the transfer centre and the news homepage – while widespread changes have been made across the game’s user interface. The language employed throughout the game has also enjoyed a major overhaul and now corresponds more closely to the language of real world football.


Football Manager Classic evolved

Managers can now choose more than three playable nations in Classic mode for a more immersive experience. In addition, FM’s ‘fast play’ mode now includes Transfer Deadline Day, a Match Plan wizard and new unlockables.

Windows

  • OS: Windows XP, Vista, 7, 8 
  • Processor: Intel Pentium 4, Intel Core AMD, Athlon. Windows XP: 1.6GHz+, Windows Vista/7/8: 2.2GHz+ 
  • Memory: 1 GB RAM 
  • Graphics: NVidia GeForce FX 5900 Ultra, ATI Radeon 9800, Intel GMA X3100: 128MB VRAM 
  • DirectX: Version 9.0c 
  • Network: Broadband Internet connection 
  • Hard Drive: 3 GB available space

     Mac

    • OS: Mac OS X 10.6, 10.7, 10.8 
    • Processor: Intel Core 1.8GHz+ 
    • Memory: 1 GB RAM 
    • Graphics: NVidia GeForce 7300 GT, ATI Radeon X1600, Intel GMA X3100: 128MB VRAM 
    • Network: Broadband Internet connection 
    • Hard Drive: 3 GB available space 
    • Additional Notes: OpenGL 2.0 compliant

       Linux

      • OS: Ubuntu 12.04 LTS Linux 
      • Processor: Intel Pentium 4, Intel Core AMD Athlon: 1.8GHz+ 
      • Memory: 1 GB RAM 
      • Graphics: NVidia GeForce 7300 GT, AMD Radeon HD 2400 Pro, Intel HD 3000/4000: 128MB VRAM 
      • Hard Drive: 3 GB available space 
      • Additional Notes: OpenGL 2.0 compliant

        1. Go to http://store.steampowered.com/ and download the STEAM client.

        2. Click "Install Steam Now"

         
        3. Launch Steam and login to your account (create one if you havn't already).
         
        4. Then go to 'Games' and click 'Activate a Product on Steam'.

        5. Enter the key that we sent you in the email. 

        5. Congratulations the game has now been added to your account and can be installed/launched from your games library. 

         If you're still struggling to find where to redeem the key please watch the following video.